An animanga Bleach roleplay
 
HomeHome  CalendarCalendar  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log inLog in  
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» Struggling to live (Open to all)
Fri Sep 27, 2013 5:16 pm by Yuki Hana

» Arrancar, Yuri Sasaki
Sat Aug 24, 2013 8:58 pm by Ichigenka Shuken

» The Birth of Two Brothers. [Closed / R]
Fri Aug 16, 2013 3:18 pm by Anastasia Perez

» Color me in my music~
Thu Aug 15, 2013 5:47 pm by Ichigenka Shuken

» Anastasia Perez (Stats & Skills)
Wed Aug 14, 2013 11:35 pm by Anastasia Perez

» Kayla's Thread Trackers
Wed Aug 14, 2013 9:24 pm by Yuri Sasaki

» Attrition [Jorlo]
Wed Aug 14, 2013 3:02 pm by Ichigenka Shuken

» Original topic title. (Open)
Wed Aug 14, 2013 4:03 am by Kaede Ryu

» Zilo D Telavu Finished
Tue Aug 13, 2013 11:57 pm by Sasha Kusat


Share | 
 

 Skills - Skills and Skill Rank Benefits

View previous topic View next topic Go down 
AuthorMessage
Ichigenka Shuken

avatar

Posts : 78
Join date : 2013-07-22

PostSubject: Skills - Skills and Skill Rank Benefits   Tue Jul 23, 2013 6:59 am

Zanjutsu / Reishi Weapon

Beginner: +5 Attack Speed when attacking using your primary weapon
Basic: +5 Attack Strength when attacking using your primary weapon.
Intermediate: +10 additional Attack Speed when attacking using your primary weapon.
Advanced: +10 additional Attack Strength when attacking using your primary weapon.
Master: +20 additional Strength when attacking using your primary weapon.

Hakuda

Beginner: +5 Defense when attacking without a weapon.
Basic: +5 Attack Speed when attacking without a weapon.
Intermediate: +5 Attack Strength when attacking without a weapon.
Advanced: +10 additional Defense when attacking without a weapon.
Master: +10 additional Strength when attacking without a weapon and +5 additional defense when attacking without a weapon.

Hohō, Shunpō, Sonído, Bringer's Light

Beginner: Unlock Shunpō / Sonído / Bringer's Light and gain +10 Speed when utilizing your high speed movement.
Basic: +20 Speed when utilizing your high speed movement.
Intermediate: +35 speed when utilizing your high speed movement.
Advanced: +45 speed when utilizing your high speed movement. Shinigami unlock Utsusemi. Arrancar unlock Gremelos Sonído. Humans may choose one of the two.
Master: +60 speed when utilizing your high speed movement. Shinigami and Arrancar can unlock Senka.

Utsusemi: Creates a clone to take the hit of an attack, appearing to have taken damage. Used to fool the opponent and leave them open to an attack. Only those with the proper Hohō level can comprehend the existence of such a technique.
Gremelos Sonído: Creates up to five clones which act on their own. They may attack an opponent, but any Stat Checks and Skill Checks suffer a 2 Rank debuff. As soon as they are struck with any semblance of force, they disappear. Only those with the proper Hohō level can comprehend the existence of such a technique.
Senka: Requires Dominant Speed and Dominant Attacker to execute successfully. An attack in which the practitioner inserts their weapon into the Saketsu and Haketsu of an opponent, effectively removing the powers of an opponent. This is not permanent and will wear off at the end of a thread.

Cero and Bala

Beginner: Unlock Cero and Bala.
Basic: Cero gain an additional +10 Spirit Strength. Bala gain an additional +10 Spirit Speed.
Intermediate: Cero gain an additional +10 Spirit Strength. Bala gain an additional +10 Spirit Speed.
Advanced: Cero gain an additional +5 Spirit Strength. Bala gain an additional +5 Spirit Speed.
Master: Cero gain an additional +5 Spirit Strength. Bala gain an additional +5 Spirit Speed.

Standard Cero – Operates at Spirit +10 Strength (doesn't include skill modifiers)
Gran Rey Cero – Reserved for Espada. Operates at Spirit +20 Strength (doesn't include skill modifiers)
Cero Oscuras – Requires Espada #1-4, must be in Resurreccion. Operates at Spirit +30 Strength (doesn't include skill modifiers)
Standard Bala – Operates at Spirit +10 Speed (doesn't include skill modifiers)
Gran Bala – Reserved for Espada. Operates at Spirit +20 Speed (doesn't include skill modifiers)
Bala Oscuras – Rquires Espada #1-4, must be in Resurreccion. Operates at Spirit +30 Speed (doesn't include skill modifiers)

Hierro

Beginner: +5 Defense
Basic: +5 additional Defense
Intermediate: +5 additional Defense
Advanced: +5 additional Defense
Master: +10 additional Defense


Hadō

Beginner: Can use Hadō #1-20, must use incantation.
Basic: Can use Hadō #1-20 without incantation. Can use Hadō #21-40, must use incantation.
Intermediate: Can use Hadō #21-40 without incantation. Can use Hadō #41-60, must use incantation.
Advanced: Can use Hadō #41-81 without incantation.
Master: Can use Hadō #81-99 without incantation.

Bakudō

Beginner: Can use Bakudō #1-20, must use incantation.
Basic: Can use Bakudō #1-20 without incantation. Can use Hadō and Bakudō #21-40, must use incantation.
Intermediate: Can use Bakudō #21-40 without incantation. Can use Hadō and Bakudō #41-60, must use incantation.
Advanced: Can use Bakudō #41-81 without incantation.
Master: Can use Bakudō #81-99 without incantation.

*Using the Incantation when not required adds +10 Spirit Strength.
*If the incantation is unknown, you are eligible to say, “(character name) began speaking the Kidō's incantation.”
*Kidō incantations cannot be mumbled or whispered. It defeats the purpose of having an incantation. An incantation must be spoken loudly and clearly.
*Itto Kaso requires you to learn it in character, as it is a Forbidden Kidō. It requires Master Hadō. Similarly, the two remaining Forbidden Kidō require Master Bakudō and to learn the spell in character.
Kidō #1-20 operate at Spirit +5
Kidō #21-40 operate at Spirit +10
Kidō #41-60 operate at Spirit +20
Kidō #61-81 operate at Spirit +30
Kidō #81-99 operate at Spirit +35

Dominant Attacker when using Bakudō binds opponent for 4 rounds.
Superior Attacker when using Bakudō binds opponent for 3 rounds.
Advantaged attacker when using Bakudō binds opponent for 2 rounds.
Equivalent attacker when using Bakudō binds opponent for 1 round.
Advantaged Defender when using Bakudō binds, but can be broken with some effort.

Ginto

Beginner: Gintō can be made that functions similar to level 1-20 Kidō.
Basic: Gintō can be made that functions similar to level 21-40 Kidō.
Intermediate: Gintō can be made that functions similar to level 41-60 Kidō.
Advanced: Gintō can be made that functions similar to level 61-81 Kidō.
Master: Gintō can be made that functions similar to level 81-99 Kidō.
*Gintō follow the same incantation rules as Kidō. An incantation is optional, though Gintō benefit from a +10 Spirit bonus if they do, though the incantation cannot be whispered or muttered; the incantation must be spoken clearly and loudly.
Back to top Go down
View user profile
Ichigenka Shuken

avatar

Posts : 78
Join date : 2013-07-22

PostSubject: Re: Skills - Skills and Skill Rank Benefits   Mon Jul 29, 2013 2:02 am

Notes: Gremelos Sonido was edited to allow for the clones to harm opponents, though all Stat and Skill Checks made by a Gremelos Clone suffer a 2 Rank penalty.
Back to top Go down
View user profile
 
Skills - Skills and Skill Rank Benefits
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Gean's Sword Skills [Primary] [W.I.P]
» Code Lyoko Facebook Game
» RP.Eliteskills
» Bayonetta's Skills: Primary Skill - Barrett Barrage {Done}
» Rosemary's Starter Skill Set - Supp Culinary Skills

Permissions in this forum:You cannot reply to topics in this forum
Wretches and Kings :: Character Creation Center :: Stats and Skills-
Jump to: